Kingdoms of Amalur: Reckoning™ is an open-world action role-playing game set in Amalur, a mysterious and magical new fantasy world created by New York Times bestselling author R. A. Salvatore. Brought to life visually through the trademark style of renowned artist and Spawn creator Todd McFarlane, Reckoning brings a new level of visual style and visceral action combat to the RPG genre. The game is being developed under the leadership of Ken Rolston, lead designer of the critically acclaimed RPGs Elder Scrolls III: Morrowind and Elder Scrolls IV: Oblivion.

Reckoning combines intense third-person action combat with deep exploration, expansive character development and customization, and immersive storytelling in an extraordinarily detailed fantasy universe. Gamers begin their journey when they miraculously rise from the dead, wielding dangerous new magic capable of changing the very Fate of Amalur. Thrust into a brutal war between multiple races, factions, and alliances, players vie for the secrets of their immortality and the ancient evil that threatens to consume the world.
The lore of Kingdoms of Amalur spans an epic course of 10,000 years of history created by R. A. Salvatore. Reckoning captures a moment in this history, the tale of a singular hero capable of reshaping the fate of the world of Amalur. Every building, tree, and creature has a clear and defined history within this immersive world filled with extraordinary landscapes, mysterious cities, colorful characters, and fantastic creatures inspired by the legendary art style of Todd McFarlane
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Date: 22 / Apr / 2012
Circyn
Excellent Adventure Game
Combines all the best elements of fable with intuitive controls and more common RPG elements such as crafting/repairing items. Excellent story that well written and keeps the action moving - lots of side quests to keep you busy too!
Age: 25-34
Gender: Male
Date: 29 / Feb / 2012
Katis
Gameplay
The game reminds me of skyrim and fable... the map area is wery large and there is so much side quests that it takes a lot of time to do them all... and the main quests takes about 200 hours to do them.. so the game is massive... the camera movement was first a litle odd but when u get the hang of it you should be just fine... i have played about 50hours and done about 30hours and done only 40 side quest and almost none main quest... and time goes fast while playing... and good thing is that u can save any time and then it will auto save too... so the game is great! If you like skyrim, fable, fallout and that kinda games you will love kingdoms of amalur too! I'm prity sure of it...
Age: 18-24
Gender: Male
Date: 28 / Feb / 2012
xT3Wx
KOA = AOK Game
KoA:R is the kind of game that makes feel like "Hey that's great I can do this and wait can I do that ? Oh no ? Oh well ok that's fine" Fine. That's the thing ! Just fine ! Not excellent, not perfect, not even great, just fine ! It has a taste of an epic game, the idea of an very great story, but it just cannot reach it's purpose and stays just FINE. Graphism : a bit too WoW-ish for me, but at least colors and enemies are (as far as I've noticed so far) more diversified than they can be in TES IV:Skyrim, by example. For places and stuffs, same thing : a bit childish but refreshing Technics : textures are sometimes "grossy", the work here is not equal ; framerate can also be decreased in case of big explosions of magic or very shady places (but thing is sadly kind of common on the 360 nowadays). Also please note "sound shifting" at random times. Gameplay : very good ! Characters are very responsive and if you've good reactions, your caracter will have too. Difficulty seems also quite well handed, and playing as a mage in hard difficulty will really require attention and mastery from you. Conclusion : a fine game again, not the best but a very good way to spend some time between 2 trips in Skyrim ;)
Age: 25-34
Gender: Male
Date: 27 / Feb / 2012
PlanByHero
Excellent Entry-level RPG
Kingdoms of Amalur is a wonderful RPG. Simple but deep, enjoyable but challenging, and very pretty. If you're not an experienced RPG player this is an excellent intro to the genre as it boils down usual RPG fair, such as leveling & crafting, into much more user friendly mechanics. The strongest aspect of Amalur is definitely the combat. It probably has the strongest combat of any RPG I've played; you have three skills to select from (which you can mix & match to a certain extent) and each then has it's own abilities & special moves. The music is reminiscent of Fable and the graphics have a playful fairytale quality to them. I have only 2 gripes: 1.) There are some frustrating camera bugs where the screen will go black when you initiate a conversation with an NPC or, worse still, in the middle of a battle. 2.) When creating your character you're limited to two species; Humans & Elves. Granted there are two sub-species for each but at the end of the day it's just humans & elves. Even the addition of Dwarves would have been nice. To summarize: Get this game!!!
Age: 25-34
Gender: Male
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RRP: £49.99
£14.95