The ultimate version of Street Fighter™ makes its seamless transition to the Nintendo 3DS with Super Street Fighter IV: 3D Edition. The console experience is now in the palm of your hand with rich new features that utilize the capabilities of the Nintendo 3DS to its fullest.
Packed with 35 playable characters, bonus stages and cinematic Ultra combos, Super Street Fighter IV: 3D Edition expands the action by allowing you to fight your friends around the world using Wi-Fi.
New to the franchise are the figurine mode, which utilizes the Street Pass feature to add a collectible meta-game, and the 3D over-the-shoulder camera option that takes fighting to new depths. For those new to the franchise, a simple mode has been added allowing players to pull off challenging moves with a single touch of the screen.
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Super Street Fighter IV: 3D Edition is a great price and great game.
The game starts with an awesome presentation to get a glimpse on the many characters this Super Street Fighter IV 3D Edition has to offer. At first I didn't expect to see such incredible graphics on the 3DS, this version has almost the same level of details as the other versions for PS3 and 360. The only difference is on the background animation but it's hard to see while fighting. The worldwide online versus mode is epic and while you keep playing, you can collect many points needed to buy mini figures that are needed to fight in street pass mode. You can almost touch them in 3D mode! The controls are very good, but the online lag can be a problem sometimes, but CAPCOM has implemented 4 customizable digital buttons on your touch screen to get any move (like the fireball) without problems with a simple touch. One of the best versions out there, buy it!
I bought street fighter and thought it would be a good game, however I did not like the fighting style or the graphics of the game. I would recommend this game to fans of the series.
Street Fighter IV: 3D Edition is a classical game by definition with excellent implementation: excellent graphics and very good game play. Different characters have different skills so once you finish the game you can start with another one and it's a completely different story. I always take this game card with me - never get bored of Street Fighter.
Its definitely impressive how well Capcom managed to port a PS3/Xbox 360 game to a handheld system, but this feat, along with games such as Super Mario 3D Land and Resident Evil: Mercenaries 3D show just how good the 3DS really is. SSF4 3D boasts all of the characters seen in the console version, with the unfortunate exception of the four new additions, Oni, Evil Ryu, Yun and Yang, from the recent Arcade Edition update but otherwise its impressive that the large amount of characters was brought over anyway. The inclusion of all of their individual opening movies and endings, as well as voice acting for everyone is another bonus, though some players might bemoan the lack of a selectable Japanese voice track for everyone. I'll also give Capcom credit on giving everyone a free set of alternate costumes as well. Graphic wise, the character models and animations are as good as the console ports, apart from a few cutbacks here and there. The backgrounds, for one, are completely static, with any background crowd members remaining eerily still. The models themselves, on the other hand, retain all the detail from the console versions right up to the look of horror on their faces when their opponent fires off an Ultra combo right up close to them. Speaking of which, the Supers and Ultras themselves are all present and untouched. The new control scheme involving the bottom screen makes utilizing them much easier now, especially in the case of Akuma's Demon Armageddon which otherwise has a much more difficult to use input. I've even scored a double Perfect victory on a Hard CPU using Zangief, who I almost never use, thanks to being able to do his Spinning Piledriver at the touch of a screen button. Indeed, said touch screen buttons, available via the LITE control scheme can make doing certain combos or missions in Trial mode almost trivial to do. How good it is depends on the player. Some might bemoan it for making the game too easy, some might love it for giving them a helping hand anyhow. Barring the touch screen, though, the actual controls feel awkward at first. The control stick can be imprecise at times and the buttons are pretty small, as well as the lack of extra shoulder buttons since macro inputs for all 3 punch buttons can be allocated to the touch screen anyway, but after some getting used to it feels just right. There are some little problems though, which I've mentioned already such as static stage backgrounds and if you will, the lack of AE characters, Japanese voices and character specific themes outside of the Rival battles. The netcode on the internet option is also pretty hit and miss, leaving me unable to connect to other opponents at times, and mid match it can sometimes get qutie laggy. I do admire the use of a Single Player CPU versus match which lets you fight the computer without having to worry about an arcade ladder or running into a rival, Seth, Akuma or Gouken (Unless you have Fight Request enabled). The 3D effects take some time to get used to. At a good distance with the 3D fully on the characters do actually seem to jump out quite well, although its unlikely the screen will stay still on a frantic game like this. I'm also a big fan of the Dynamic View option, an over-the-shoulder camera placement which is further complimented by the 3D feature. I've been using it a LOT these days and it does actually look really good. As for the Streetpass Figure feature, I've yet to really use it though you'll spend quite a while trying to get all the figures and making a good team. Overall, I would say that this was a great idea for a 3DS launch game and you oughta check it out if and when you have the chance.
This game is a marvel among the fighting games. The only thing he has to face its big brothers on home consoles is maniabilalité satisfansante low due to poor positioning of the pad of the console. It remains a very good game with a very good online mode
This game i great, beautiful 3D effects and graphics like same home console version!
Great game which is highly recommended. Great in 3d mode with ability to play across the internet. A must for any streetfighter fan. Plenty of play modes and characters to keep me interested for a long time. This has to be one of the best games on the 3ds and it also has to be one of the cheapest.
This game is great for a tenner, It has all 35 characters from the console version and the graphics are amazing considering it is a portable console. The fighting is good and there is no delay and the touch screen helps you perform tricky combos. The only bad thing is that there is lag when playing online but that`s because the players have bad internet.